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Umbra Witches - controllers of the dark power. The ways of their discipline were actually quite varied - breathing, movement, medicine, and tactics were joined in the Middle Ages by training in the operation of heavy weapons, culminating in a curriculum whose total breadth and intensity are hard to ascertain. Antonio Redgrave

Umbra Witches are a clan of European dark arts practitioners from ancient times and the darker counterpart of the Lumen Sages. Being one of the two clans recognized as "overseers of history", the clan was formed after Lord Aesir bestowed the clan one of the Eyes of the World. Unlike the Lumen, they form pacts with Infernal Demons/Gods.[1]

Due to the events of both the Clan Wars and Witch Hunts caused by Loptr's influence and the Laguna's actions, the clan only has two known survivors[1], both of them who died around the end of Singularity's attack against the multiverse.

History[]

Formation[]

Pitying humans for their naivety, the god is known as Aesir would bestow one of the Eyes of the World to the clan that would become known as the Umbra Witches, granting them the "Left Eye of Darkness" while their counterpart, the Lumen Sages, were granted the Right Eye of Light. The Umbra Witches became one-half of the two clans who worked hard to maintain the balance of the world's light and dark forces in order to ensure the just passage of time.[2]

Pre-Clan Wars[]

Throughout their existence prior to the Clan War and Witch Hunts, the Umbra Witches (and the Lumen Sages) were a feared clan, so much so that even other emperors and kings feared their power and made way for historical changes (though the exact changes remain unknown).[3]

At some point in time, both the Umbra and the Lumen came together in an effort to come up with measures to protect their homeland from invasion. Taking inspiration from Aesir's Golems, the Umbra and Lumen built their own variant of the occult device. However, proving to be too powerful to be easily controlled, the Umbra and Lumen sealed it away in a different dimension.[4][5]

Clan Wars[]

Five hundred years ago before the modern-day, a Sage named Balder and a Witch named Rosa fell in love and conceived Cereza. This violated an age-old tenet that stated that "The intersection of light and dark would bring calamity to this earth". This broke the delicate balance between the two clans and sent them down a path of conflict, eventually sparking the Clan Wars by plunging all of Europe into a chaotic loop of battle, ambush, assassination, and casualty.[2] Unknown to both forces, the conflict was also further instigated by Loptr, the evil half of the God of Chaos who sought the Eyes of the World.[6]

Despite the sages' best efforts with the help of the heavens themselves, the Witches' efficiency in assassination and the use of the dark arts assured their upper hand. Years after, the witches emerged victoriously.[2]

Witch Hunts[]

After the Clan Wars, both Loptr and the Laguna launched another offensive campaign with the task of eliminating the weak Umbra Witches by rallying the human population into fear of the Witches' dark powers. As a result, they also manipulated the sole surviving member of the Lumen Sages, Balder, into helping them start what would be known as 'Witch Hunts' under the presumption of stopping a rebellion plotted by the Umbra Witches. While the residents of Paradiso yearn to awake Jubileus using the Eyes of the World, Loptr meant to use the force and remake himself into Aesir.[1]

A massive attack was launched by both angels and humans alike, resulting in massive extermination of Umbra Witches. During the battle in Vigrid, witches Bayonetta and Jeanne are surrounded by humans and angelic beings alike converging onto them. Not wanting the Left Eye of Darkness to fall into the angels and Balder's hands, she seals away Bayonetta in a gem and hides her body in a casket under a lake.[2]

Simultaneously, a temporal event ensured in which Balder of the past traveled to the future due to Loptr and framed his good half, Loki, for killing the Umbra Witch, Rosa. Aimed to kill Loki, the surviving witch Bayonetta battles the Laguna, Loptr, and eventually Balder until both of them are thrust into the same time frame. Reliving a similar moment of Rosa dying by Loptr, Balder learns of the deception created by Loptr and travels to the future and teams up with Bayonetta to defeat Loptr in the modern time frame. Eventually defeating the modern-day Loptr, who recreated himself to be Aesir, their hard-earned victory though at a cost: due to the evil nature of Loptr, this caused Balder to become evil from his influence and was transported back into the past to a time after the battle in Vigrid.[1]

Now evil due to Loptr's influence within his body, Balder took advantage of the Witch Hunts and subjugated the remaining Umbra to monstrous acts of capture and torture before finally killing them and leading them to near extinction in an effort to eventually resurrect Jubileus, The Creator and join the Trinity of Realities into one with Paradiso in control. Due to none being aware of his corruption and the angels framing Balder, he became known as the "Tyrant Sage" and was credited for being the sole being responsible for the seeming annihilation of the Umbra Witches.[7]

Though historically stated to have been annihilated, both Umbra Witches Jeanne and Bayonetta/Cereza survived the Witch Hunts.

Present Day[]

There are two known remaining Umbra Witches: Bayonetta and Jeanne.

However, after Singularity killed Jeanne and Bayonetta was sent to the Inferno (with the addition of Luka), the Umbra Witches are becoming endangered in Arch-Eve Origin's universe since Viola is still a Witch-in-Training.

Characteristics[]

Appearance[]

Umbra Witch Gallery

Typical uniform of an Umbra Witch.

Umbra Witches are usually women that wear formal tight-fitting outfits depending on their rank within their clan. They can use their hair to create their clothing using magic and commonly carry four guns with them at all times should they have to use their fighting abilities. The first two guns are dual-wielded in the Witch's hands, while the other two are mounted on the Witch's heels and are fired telekinetically through her magic.

They also traditionally wear Umbran Watches, magical time pieces that supposedly grant immortality to the witches.

Lifestyle[]

They were a predominantly female society with strict laws regarding contact with all non-Witches, demanding that their magical arts be kept with the utmost secrecy.

What differentiates a Witch (and presumably a Sage) from a normal human being is her great control over Spirit Energy or magic. As Antonio Redgrave writes in his notes:

"Those with the power could become Witches despite being of low birth, and those without the power would be forced into secular life, regardless of any blood-ties to a Witch clan."

Their ranks included only those who could harness spirit energy by birth and those who were strong enough to survive their brutal courses of training and study. Children born in the Witches' homeland of Crescent Valley were taught the workings of Spirit Energy from a young age, and would thus manifest abilities--if they had them--at an earlier age than children born elsewhere, although what constitutes an "earlier" age is unspecified. Upon becoming a woman, a trainee would take the "Witchly Vows" and become a full-fledged Umbra Witch, although some candidates of particular skill and achievement were permitted to take their vows earlier than this.

Those powerful enough to become heiresses of the entire clan matriarchy also undergo an intense duel to prove their worth; the role of the leader is also entrusted with watching over the Left Eye of Darkness.

Relationship with Infernal Demons[]

In order to gain increased knowledge and power, all Umbra Witches make a pact with an Infernal Demon, selling their souls in exchange for the demon's magic and servitude. Witches are required to frequently kill angels of Paradiso in order to strengthen their demons; should a witch fail to fulfill this duty, she will be dragged to Inferno. When a witch dies, her soul goes directly to Inferno as part of their contract. As shown in Origins, most Witches view demons as tools and use them as pawns to do their bidding, but not all these relationships are necessarily that of master and servant; if treated well, demons can be genuine companions to their witches and show actual care for the Witch's well-being.

In the case of a Witch's demise, there is a chance a contracted Demon will intercede for her and absolve her from the torment of hell. [source?]

Relationship with Lumen Sages[]

The Umbra Witches once paid great respect to the Lumen Sages and, from the existence of the Golem, they once had worked together for reasons unknown. The two clans also discovered the island of Thule, where they studied the Multiverse within the World of Chaos.

Powers and Abilities[]

Umbra Witches are known to be powerful practitioners of a form of magic known as the Dark Arts, revolving around the usage of Spirit Energy, an evocation of beings such as demons from Inferno, and optionally forming contracts with specific demons to become stronger. Besides their sponsor, Umbra Witches can summon other demons from Inferno by using a medium such as their hair and chanting a magic spell. It is unclear if these chants, spoken in Enochian, are granted by the sponsoring demon, or they might be an invention of the Witch herself. Using magic, witches can cross between from the normal world and the dimension Purgatorio, which allows them to travel unnoticed by the populace of the human world and fight beings that are usually invisible to humans, such as angels. Only the angels, demons, and other people with magical power/artifacts can see into this dimension.

Umbra Witches are also notably skilled in a form of combat known as Bullet Arts, a fighting style that combined melee combat with firearms. Alongside that skill, they also possess great weapon knowledge that allows them to master any weapon that they pick up. Their supernatural connections to magic also give them incredible strength, acrobatic skills, and lightning-fast reflexes.

While well-versed in the supernatural and metaphysical arts, they were also keen in the arts of alchemy, chemistry, acrobatics, firearms training, medicine, anatomical health, and (what could be assumed) various sciences and technological prowess of many sorts, to temper and refine their body and soul in the process of handling the powerful forms of magic that they would come to wield.

Left Eye of Darkness[]

Main article: Eyes of the World

The Left Eye of Darkness is one of the Eyes of the World given to the Umbra long ago by the God of Chaos and Overseer of the Human World, Aesir. This power is granted only to the most powerful witch within the clan, candidates selected by the world itself.[8] The Left Eye of Darkness can allow a witch to discover deception and look through unaltered history[9] and possess similar energy-related powers used by the Lumen Sages' Right Eye of Light.[2]

Known Umbra Witches[]

Mentioned Witches in Accessory Descriptions[]

  • Turandot - A Chinese witch who crafted Pulley's Butterfly.
  • Matryona - A witch from Muscovy who made Sergey's Lover.
  • Yenaldooshi - From American-Navajo legends, Yenaldooshi created the Star of Dinèta.
  • Karaba - A Malinese witch, killed during the Witch Hunts after being forced into the accessory Gaze of Despair.
  • Cleopatra - Queen of Egypt, Cleopatra made the accessory Selene's Light to help younger witches.
  • Akko - Servant to Queen Himiko, Akko crafted the Evil Harvest Rosary from Buddhist prayer beads.
  • Yaksi - An Indian witch who crafted the coveted Moon of Mahaa-Kalaa accessory.
  • Aizen - A queen among the witches feared for her power, Aizen made the Eternal Testimony accessory.
  • Eva - A witch that fought armies from Inferno and created the Bracelet of Time.
  • Mary - Also known as 'Bloody Mary', a proficient fighter that created the Immortal Marionette accessory.
  • Okuni - A chivalrous and lonely witch from the east who created the accessory Mallet of Rewards.
  • Medea - A witch who defeated Talos, defender of Crete during a sojourn to the island and created the Nucleus of Talos accessory.
  • Tomoe-Gozen - A legendary warrior witch who reigned over the battlefield and was capable of taming even the most ill-tempered stallion in mere moments. And created the accessory Conqueror's Reins.

Mentioned Witches in Costume Descriptions[]

  • Young Apprentice - A young Witch who died during a ritual. It is said that whoever wears her garbs embodies their past owner.

Gallery[]

Trivia[]

  • According to Hideki Kamiya, the Umbra Witches did not (typically) kill ordinary humans, contributing the reason the Witch Hunts was able to kill the usually more powerful witches (alongside the fact the Clan Wars weakened other witches).[10]
  • How the Umbra Witches use firearms is a historically significant characteristic; during the introduction of gunpowder in Europe back in the late days of antiquity, many that used the first western-made firearms were seen as users of black magic.
  • The term "Left Hand Path" is a term in Western Esoteric Tradition and many various mystical traditions, said to represent black magic and chaotic/anarchic ways; some also include the inclusion of sexual practices into their repertoire. This is alluded to how the Umbra Witches oversee the "Left" Eye of the World.
  • Coincidentally, there is a type of flatfish called a "witch", which has both a separate "right eye" and "left eye" genus.
  • The Umbra Witches are in a philosophical sense, the representation of Yin in Taoism. Like Yin, they embody darkness, the Moon, and femininity. Another interesting trait is like Yin, the Umbra Witches are misinterpreted as the "evil" side between them and the opposing counterpart.
  • The "umbra" is the darkest part of a shadow and is usually used in reference to shadows cast by heavenly bodies.
  • According to Hideki Kamiya, the Umbra Witches were not all women.[11]

References[]

  1. 1.0 1.1 1.2 1.3 Bayonetta 2 Cite error: Invalid <ref> tag; name "B2" defined multiple times with different content
  2. 2.0 2.1 2.2 2.3 2.4 Bayonetta
  3. Bayonetta - Antonio's Notebook
  4. Bayonetta - Golem's Hierarchy of Laguna entry
  5. Bayonetta 2 - The Journal's Echoes entry "Guaridan"
  6. Bayonetta 2 - The Journal's Echoes
  7. Bayonetta - Father Balder's Hierarchy of Laguna entry
  8. Bayonetta Developer Commentary: BayoTV - Kamiya: Well, Balder doesn't choose the Eyes of the World. The world does. Balder and Bayonetta were chosen because they were the best candidates. From the Anthropologic Principle, they're the ones who could change history the most.
  9. Bayonetta 2
  10. Bayonetta - Developer Commentary: Epilogue Level
  11. https://twitter.com/pg_kamiya/status/145441600712081408
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