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Thule is the name of a secluded island and one of the primary settings of Bayonetta 3. A place that allows observation of multiple layers of the World of Chaos, Thule acts as a "hub" during Bayonetta's journey to combat the Homunculi and track Singularity to his native world of the Alphaverse.

Thule contains many portals that lead into a realm called Ginnungagap, an space in-between the alternate worlds of the Multiverse that allows a person to pass through barriers between their universe and other realities.


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Bayonetta 3[]

Thule's existence was originally discovered by the Umbra Witches and the Lumen Sages when they used the Eyes of the World to learn of its approximate location and relevance to the Multiverse. A number of Witches and Sages ventured to the island and spent the next few years constructing specialised machinery and devices called Chaos Gears that would allow them to harness control of the island's proximity to a dimensional distortion, open the way to Ginnungagap and, subsequently, other worlds themselves.

After the Clan Wars and Witch Hunts concluded 500 years prior, Thule was abandoned and forgotten by the world at large to where it had become merely a legend. When Bayonetta and Viola arrive on Thule, they find a mountainous, lush-forested island covered in levitating stones and the ruins of their predecessors, with pillars of light in the sky allowing glimpses into alternate realities.

Though the island is uninhabited except for occasional invading Homunculi, many sealed treasures and artefacts can be found, including various way markers and platforms that serve as transporters to the alternate worlds of the Multiverse.


  • Thule is the name of the northernmost location in ancient Greek and Roman literature and cartography which, in modern times, is identified as Iceland, Greenland, or Norway. In classical and medieval literature, it was incorporated into the metaphorical term ultima Thule, which refers to distant places that are beyond the "borders of the known world". It has been proclaimed by Geminus of Rhodes that the name "Thule" was derived from the word for polar night, or "the place where the sun goes to rest".
    • The name of its adjacent realm, Ginnungagap, comes from the term for the primordial void of Norse mythology that exited before creation. In some texts, Ginnungagap is noted to be a northern phenomenon or is facing northward, tying its connection to Thule.
  • The way markers found throughout Thule that light up when approached feature demonic script that read “May the Eyes of the World light your way”.