Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U, known collectively under the title Super Smash Bros. 4, are the dual 4th entries in the Super Smash Bros. fighting series developed by Sora Ltd. and published by Nintendo. A crossover fighting game featuring characters from some of Nintendo's best known franchises as well as some third party appearances. These entries in the Super Smash Bros. series are also the first entries in the franchise to be on both a home console and a handheld system.
Unlike most games in the fighting genre, Super Smash Bros. focuses not on draining opponents health, but rather building up damage percentages and knocking opponents off the stage. Characters fight on a 2D plane so players can attack to the right, left, up, or down. Players are given a series of basic melee attacks, grabs with grapple attacks and multiple throw attack options, a series of different directional Special Attacks, and a single very powerful Smash Attack. Every character in the game has their own special moves and the roster has subsequently been expanded through DLC.
Connections to Bayonetta
In-game, Bayonetta is a combo fighter that has the ability to string together a large amount of attacks from a variety of opportunities. Both her Neutral and Strong attacks utilize her combos for hands and feet from Bayonetta 2 and she is able to string these together with Charge Modifiers that shoot at enemies, though the shots will not slow enemies down. Her Special moves, including Bullet Climax, Heel Slide, After Burner Kick and Witch Twist, are able to strike multiple times as long as the first hit is successful. Her combo heavy nature is counteracted by her attacks being slightly slower to start compared to other fighters and the fact she can leave a wider opening to be damaged the longer the combo is. Bayonetta's Down Special acts as a counterattack that triggers the use of Witch Time against the opponent that attacked her, in contrast to the entire game slowing down in the originals. The more her opponent in damaged, the longer Witch Time will last, though its duration will shorten the more it is used. If it is triggered too late, Bat Within will instead activate to reduce the damage she takes.
Bayonetta's Smash attacks summon Wicked Weaves in both forward and upper punches and a downward kick. Her Down Smash is particularly effective when at the edge of stages. Due to Super Smash Bros. being rated E10+, Bayonetta's use of Wicked Weaves and other hair based attacks have required slight censorship in order to fit in the game. Instead of most of her suit disappearing when summoning them, Bayonetta's outfit loses the sleeves of hair whilst the rest only disappears up to her upper thighs. Bayonetta also comes with two versions of her costume, the "A Witch With No Memories" outfit from the first Bayonetta, and the blue costume from Bayonetta 2. This costume also has color variant that represents Jeanne.
Bayonetta's Final Smash is Infernal Climax. When activated, Witch Time is activated to slow down the entire game and allow Bayonetta to attack her foes whilst the Climax gauge increases. Once the gauge is full, she will summon Gomorrah who will proceed to inflict additional damage based on the gauge. Once Gomorrah has finished chewing, if an opponent has over 100% accumulated damage, they are KO'd immediately.
Bayonetta was released on February 3rd, 2016 and came with two costumes based on her default appearance in both of the original games. Her DLC also features trophies of herself, both in her original and alternate costumes, Jeanne, Rodin and Cereza.
- The 7 main playable characters of The Wonderful 101 are also included in Super Smash Bros. for Wii U as collectible trophies. There are also two songs from the game in the Wii U release, listed below:
- "ST01 Roll Out, Wonderful 100!", the stage BGM of Operation 1, is available in Pilot Wings stage.
- Jergingha - Planet Destruction Form, the final battle BGM, is available in Mario Galaxy stage.
The Umbra Clock Tower functions as Bayonetta's stage in Super Smash Bros. for Nintendo 3DS & Wii U. It comes packaged with Bayonetta as part of a DLC released on February 3, 2016.
As a stage, the Umbra Clock Towers functions visually in the exact same way as the prologue of the first Bayonetta. During its rapid descent down the cliff face, other pieces of debris will occasionally drift by, allowing fighters to gain some height before they float off.
At random points during the stage, the Clock Tower will transition into Purgatorio and angels such as the Affinity, Inspired, and Fortitudo make appearances as background elements. They do not interact with the stage at all aside from flying by it.
The face of the clock matches the respective system's internal clock (Wii U or Nintendo 3DS). One can even observe the clock hands moving. If the game is paused, the clock stops counting. When the game is un-paused, the clock instead skips ahead and resumes counting from the time at which the game was un-paused.
The Umbra Clock Tower also comes with music from the soundtracks of the original games. The Wii U version has 11 different pieces of music whilst the 3DS tracklist contains only two, as per the usual 3DS stage music list. Both songs in the 3DS version are available in the aforementioned version's Smash Run mode.
Wii U exclusive
- For more pictures and screenshots of Super Smash Bros. 4, click here.
The trailer contains several references to the Bayonetta games:
- Bayonetta posing in front of the moon in the beginning of her trailer references the style of various different artworks created when promoting her series.
- Bayonetta's interactions with Pit references the fact she kills Angels for a living.
- When Palutena states that she thought Umbra witches were extinct, it is in reference to the Witch Hunts in the Bayonetta series.
- Bayonetta's response to this, referring to Palutena as part of an "endangered species" references how she, in both of her games, kills off a God as the game's final boss.
- Bayonetta telling Palutena to stop talking at the end of the trailer references how, in both of her games, Bayonetta will interrupt enemies who end up going on tangents while conversing with her.
- Bayonetta's posing with the Chain Chomp references the creature's utility as a weapon in Bayonetta 2.
- Bayonetta's line "If you need to learn how to talk to a lady, ask your mum", is a reference to Bayonetta director, Hideki Kamiya, who regularly uses the phrase "Ask your mom" to respond to questions he doesn't like on social media. It is also a taunt said by Bayonetta in Bayonetta 2.
- Bayonetta's line at the end of the trailer, "Don't mess with a witch", is a euphemized reference to a particularly popular yet rather vulgar quote from her first game.
The last wave of amiibo figures including Bayonetta was announced on April 12, 2017. There are two variants of the Bayonetta amiibo. The first figure is based off her default costume, which is available anywhere. The second figure is based off her alternate costume (her Bayonetta 1 design), and is exclusive to Best Buy.
- Bayonetta's appearance in Super Smash Bros. for Nintendo 3DS and Wii U marks her first appearance in a game with an E-10+ rating.
- She’s also the second “M” rated character to appear in any Smash game. The first, of course, is Snake.
- Prior to her unveiling, Masahiro Sakurai referred to the final fighter as the "climax", in reference to Bayonetta's climax abilities. He also wore Bayonetta's glasses during his next on-screen appearance.
- Mr. Sakurai may have also dropped a second hint during Cloud’s character moves explanation trailer in which he stated they “weaved” a lot of Cloud’s move from his previous games. This can be considered a huge nod to Bayonetta since a lot of her moves are called “Wicked Weaves”.
- Bayonetta's confirmation as a playable character in Super Smash Bros. for Nintendo 3DS and Wii U on December 15th took place 4 days before her and her creator Hideki Kamiya's birthday, December 19th.
- Bayonetta is the only female third party character in the Smash Bros. series. She is also the only female DLC character (not including Corrin's female alternate costume).
- Bayonetta is one of the only characters whose alternate costume changes the weapon they use, the other being Cloud from Final Fantasy VII. When using her Bayonetta 2 costume, she uses Love is Blue. When in her Bayonetta outfit, she uses Scarborough Fair.
- In an interview with Masahiro Sakurai, he stated that including Bayonetta in the game was not an easy task. He had problems coming up with a unique move set for her in the game, so he opted to bring in her attacks directly from Bayonetta 2. This is why she is a combo based fighter rather than having the standard 1-or-2 hit attacks most standard fighters have. He also stated that he initially had trouble balancing Bayonetta's sexual nature to fit the games rating in Japan, as even the slightest sexual exposure would have boosted the game's family rating to a more mature one.