Bayonetta Wiki

SimoonSimoon is a pair of fan-like weapons in Bayonetta 3. Bound to the Infernal Demon Malphas, the blades are said to be fashioned from the feathers of newborn Malphas demons themselves and allow Bayonetta to unleash a flurry of bladed strikes. It is accompanied by talon blades attached to the user's heels.

Simoon is treated as an entire weapon set equipped to both hands and feet and cannot be mixed with other weapons.

In-Game Description[]

A pair of fans that were crafted solely from the feathers of fledglings of the Infernal Demon Malphas.

Lighter than paper yet more durable than steel, the fans are used to slash enemies with twin arcs of feathers.

They are capable of delivering powerful attacks on par with direct attacks from Malphas' own wings.

When these weapons are used in tandem with Demon Masquerade, the user merges with Malphas, sprouting wings and becoming capable of flight.


Simoon are a pair of big decorated combat fans. They have a structure made from engraved gold with blue, teal, red and green gemstones and dyes, there's the symbol of the Umbra made from red and green gemstones near the hinge joint, dangling from the bottom of the weapon there's a golden charm with a teal gemstone. When opened Simmons reveals beautiful red feathers that have blue barbs and purple spots on them. The fans can open in two ways, the main one that resembles a Tessen type of war fan and is mostly used for melee attacks and the other resembles a Gunbai type of war fan and is mostly used when delivering long ranged attacks using Simoon.

To compliment the fans, talon-like blades attach to the user's heels, they are red blades with gold detail and resemble Malphas' own talons, while the parts that wrap around the shoes that the person is using follow the same colour scheme as the fan, being made from gold encrusted with jewels. When equipped, instead of butterflies, Bayonetta's steps and jumps generate black feathers at her feet.

How to obtain[]

Simoon and Malphas are automatically obtained after completing Chapter 9.

Unique Traits[]

If I may... Dance in the bladed caress of the wind! ― Bayonetta executing Simoon's Masquerade Rage
Malphas Masquerade

Bayonetta's Demon Masquerade form when using Simoon

Simoon is a fast-moving bladed weapon. Its high speed makes it useful against big enemies like Floccus that don't stagger easily. However, it's attacks outside of combo finishers don't cover a lot of area making crowd control difficult. It's damage output is also below average(but the charge modifier can help make up for it).

Charge Modifier: Holding downPunchorKick causes Bayonetta/Jeanne to charge up for an extra strike after the first which creates a green storm. Holding the button for even longer makes the storm green and red, further increasing it's power. Proper use of Dodge Offset is key when using Simoon's charge modifier.

Pressing Shoot will have Bayonetta create blades of wind to attack enemies from a distance.

In traversal terms, Simoon's Masquerade allows Bayonetta fly for much longer distances than Colour My World, as well as assuming the form when using techniques such as Umbran Spear. However, it has poor control over its air speed, making it unreliable for precise aerial maneuvers.


Demon MasqueradeDemon Masquerade[]

  • Janah Layla (Left Stick Up+ZR x2)
    • Channel Malphas' powerful wings and glide at high speed.
  • Nasim (Hold Jump)
    • Hover in place, slowly descending over time.
  • Shamshir (Left Stick Up+R x2)
    • Charge forward at high speed, slashing enemies with talons on contact.


  • Easfiuh (Hold R, Left Stick Up+Punch or Left Stick UpLeft Stick Up+Punch)
    • Charge forward while thrusting with both fans.
  • Tufan (Punch soon after Jump)
    • Jump while spinning and slashing with both fans, attacking nearby enemies.
  • Salib (Left Stick DownLeft Stick Up+Punch)
    • Rise into the air and unleash a downward X-shaped wind slash that knocks enemies back.
  • Riah Qara (Hold R, Left Stick Down+Punch)
    • Swing both fans upward, launching enemies.
  • Iiesar Khopesh (Rotate Left Stick+Punch)
    • Rise into the air and create a whirlwind that spins around you and launches nearby enemies.


  • Zubaea (Hold R, Left Stick Up+Kick or Left Stick UpLeft Stick Up+Kick)
    • Perform a drill kick to standing spin kick comb.
  • Minqar
    • (Kick soon after Jump) Rise into the air with a piercing kick.
    • (Midair, Left Stick Up+Kick) Deliver a piercing dive kick from the air. Hold Kick to keep going after impact.
  • Khanjar (Left Stick DownLeft Stick Up+Kick)
    • Charge forward into a slashing aerial loop that launches enemies.
  • Easifa (Hold R, Left Stick Down+Kick)
    • Launch into the air with a double kick that launches enemies.
  • Jambiya (Rotate Left Stick+Kick)
    • Launch enemies with a vicious talon kick, then twist and slam them into the ground.


  • Aldebaran (Hold Punch or Kick)
    • Charge then release the button to attack with a slashing storm. Hold the button longer to increase the size of the fans, also increasing the size and power of the storm.
  • Zirah Bouk (Hold Shoot)
    • Charge then release Shoot to fire a giant wind blade that seeks enemies and has nearly unlimited range.
  • Janah Alghaba (Rotate Left Stick+Shoot)
    • Spread your wings and spin, firing wind blades in all directions. Hold Shoot for longer attack duration, and move with Left Stick.

Masquerade RageMasquerade Rage[]

  • Taj Simurgh (L+R)
    • Create a giant slashing whirlwind that pulls in enemies and tears at them before spitting them out.


  • Simoon, an alternate spelling of simoom, is defined as a strong, dry, dust-laden local wind in Sahara, Palestine, Jordan, Syria, and the Arabian Peninsula.[1]
  • Simoon might be a reference to Rin Rin's fans from Anarchy Reigns, which was also created by PlatinumGames.