Talk:Madama Styx/@comment-24572029-20140915121233/@comment-1661895-20140915142842

I'm going from what Kamiya thinks of the two Witches when he was asked about how they fight. In the first game, they were unable to show it properly, most likely because it was down to re-using animations for both just to save time. But now I think it's a good change that Bayonetta's animations were re-done from the ground up in the sequel.

In the first game, Bayonetta was without the majority of her memories and even had to rediscover most of her abilities and what she was capable of right up until the very end. She was going off her instinctual memory of how she was trained as a Witch which sugggests it was probably the way that all the Witches were taught to fight (both her and Jeanne fight in the same way during their duel). But now, after she has become her own identity with her memories intact, it makes sense for her to become more flashy 'cause that's just how she is. Her entire personality is based on putting on a spectacle when she fights, so these new animations make the most sense for her as a character as well as for an 'update' in the the game being a sequel way.

Jeanne on the other hand is very methodical and uses her techniques to get the job done (look how no nonsense she is when she fights Bayonetta in the first game or even when you play as her trying to get to Balder.) This attitude is even reflected in her differences when she's being controlled. She can only activate Witch Time at the absolute last moment to push herself to the limit, she can dodge infinitely like other Witches can't because she has refined being able to do so and her attacks also do more damage on the Wicked Weave front. Not to mention Jeanne doesn't use her full power all throughout the game until the final fight with her, indicating she has more control over what she can let loose unlike Bayonetta where you can have access to a lot of other abilities Jeanne doesn't use until that final battle.