Talk:Bayonetta 2/@comment-189.250.84.87-20150103200657

The plot was dissapointing to me, compared to Bayonetta 1,wich even with flaws and badly presented for budget, was more meaningful, because if you pay attention, its a simple journey from point A to B,  Bayonetta is on a journey to regain her memories, there she meets her younger self, a mysterious witch, an annoying journalist, interacts with the four main bosses, and at the end she discovers that she is a sacrifice to revive an ancient God. The game never loses focus on who is Bayonetta, its about her. its a simple, but serviceable estructure for an action game.

Bayonetta 2 instead, its about...nothing, it throws the structured plot out of the window, its a series of sequences, thrown together to see what sticks, First its about Inferno, then Loki, the Masked Lumen, then about rescuing Jeanne again, go to the mountain. end on hell, rescue the little one, the witch hunts, then the mountain again and it ends.

Its not about Bayonetta anymore, but about three characters, her, the Masked Lumen and Loki, the problem is, apart that Loki is very unlikeable,  there is not enough screen time for everybody, and the side characters like Enzo, Rodin, Loptr and Luka fight for screentime too.

Its main flaw is that its too unfocused, i think it would had been better if the game was about saving Jeanne from Hell, while uncovering a bigger plot, the plart with Alraune felt like a side story on the game, when i felt it should built to that moment. make Alraune a bigger part of the story, instead of just an inconvenience.

Bayonetta 2 still had great moments and scenes, but its like a worse retreat of the first game, while it had something to tell, it never tries to, instead changing to something else.

What do you think?