Thread:Omniance/@comment-164802-20141106083921/@comment-1409503-20141108000303

Rond0 wrote: literally the only kick moves that use the glaive are the after burner and the air heel slide. literally every other kick move is magic, and there is no move that uses both glaive and magic together. To be honest this actually cements that the glaive is, mechanically, equipped to both slots. No single weapon in the game is usable for the kick button when equipped to the hands-only. Rodin is equipped to both hands and feet and as a result, is used in both slots.

Whether or lot there's lore in play here, we just don't know. The glaive itself could be a result of Balder's powers rather than its own weapon, the magic he uses could be from the weapon itself, etc. Until we get further clarification on how Balder's glaive works and how he uses magic, there's too much ambiguity to justify splitting up Balder's move-set across multiple pages.

At the end of the day a weapon's article is meant to serve as a complete move-set for that weapon, not just for lore and backstory, and the magical attacks are clearly included in the weapon's move-set from the information you yourself have provided. As such I've decided that these magical attacks should be left on the Holy Glaive page. I see no reason to divide up a move-set attributed to a single weapon across multiple pages because of unverified "Lore" reasons. It's just needless convolution and it's wearing thin information that needs to be readily accessible in a convenient location.