Talk:Combo System (Bayonetta)/@comment-1661895-20150126031746

Having done some research into the general math function, timings and other general rules of the Bayonetta 2 combo system, it's become apparent that there have been a number of small changes including combo point value, multiplier amounts including bonuses (and Umbran Climax), maintain combo timing amount and the reason for lack of Diminishing Returns. I'm going to start a new page that adresses all of these in the same manner as this one.