User:The Lumen Sage



Salutations! My name is. I am a budding fan of the Bayonetta series, and I hope to put my ever-increasing knowledge of it to good use through high-quality edits to this Wiki's articles.

Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U
I am a longtime fan of Nintendo's Super Smash Bros. series, in which Bayonetta ultimately became a playable character. My lack of knowledge regarding the Umbra Witch and her game of origin did not allow me to share in the excitement over this; even so, I downloaded Bayonetta onto my copies of Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U on February 13, 2016 and instantly fell in love with her. With my curiosity piqued, I began to research both Bayonetta and Bayonetta 2 on the internet. It was then that a new world of witches, angels, and demons opened its doors unto me.

Bayonetta: Bloody Fate
When I learned that Bayonetta had been adapted into an anime film, I decided to find it online and watch it in hopes that it would help spark my interest in the Bayonetta series as a whole. It did just that. Despite being an imperfect adaptation, Bayonetta: Bloody Fate inspired me to watch the cutscenes from Bayonetta on YouTube and eventually purchase a copy of the game for myself.

Bayonetta
I received a copy of Bayonetta on February 23, 2016. I had purchased the game online just two days prior; at the time, I was in the process of watching its cutscenes on YouTube.

Bayonetta 2
I received a copy of Bayonetta 2 on February 23, 2016. I had purchased the game online just two days prior; at the time, I was in the process of watching its cutscenes on YouTube.

Discovering the Bayonetta Wiki
I first discovered the Bayonetta Wiki on February 17, 2016. As I was trying to get into the Bayonetta series at the time, I decided to learn more about it by joining the Wiki's community. I selected "The Lumen Sage" as my username; this is because I have always had an affinity for video game antagonists and was quite impressed with the designs of Father Balder and the Masked Lumen, villains in Bayonetta and Bayonetta 2, respectively.

My time on the Bayonetta Wiki
I spend my time on the Bayonetta Wiki revising and reorganizing its many articles. Thus far, I have made a grand total of edits.

Appearance
I am a six-foot-three young man with short, wavy, brown hair and brown eyes. I wear glasses, and I can usually be found wearing simple, comfortable clothes. During the warmer parts of the year, I like to wear shorts that range in color from tan to navy blue, white socks, white sneakers, and t-shirts that show my support for the many video games, films, and novels that interest me. When it gets colder outside, I trade in my shorts for jeans, and I wear long-sleeved shirts of many different colors; many of the shirts I wear have stripes.

Personality
I am a man of few words, but many dreams. An introvert, I am easy to anger and offend if people are not careful, but I have a strong sense of humor and am a fiercely loyal friend to those who show me kindness. I am intelligent and ambitious; I tend to behave very professionally and set high expectations for myself and others. While I rarely open myself up to people and struggle to trust them, I am very passionate about my many hobbies and interests.

Abilities
I have the ability to come up with my own concepts for prequels and sequels to the many video games, films, TV shows, and novels that interest me. I write fanfiction that is on-par with official material from the many franchises that inspire me. People who read my creative ideas are often left feeling impressed and stunned by their seeming realism; I am often told to send my ideas in to the necessary companies so that they can be made canon, as is my life's dream.

I am able to work on multiple creative projects at once that have all the qualities of an official video game, film, show, or novel. I go through the entire creative process when I go to work on something; I work completely alone and handle everything from plot genesis to storyboarding, and finally to tasks such as composing a soundtrack or designing covers, posters, and boxart.

When I start a creative project, my goal in the end is to create a completed work that is entirely original, fits within the confines of a particular fandom's universe, and seems official or plausible to me. Unfortunately, it is often the case that, either because I am too much of a perfectionist or the franchise I am writing for releases something that makes my ideas impossible or redundant, the creative project I am working on is abandoned.

I am presently working on several creative projects related to the Bayonetta series:
 * Bayonetta 3 - The "climax" and final chapter in the Bayonetta series, this game expands upon Rosa's backstory and focuses on darkness, just as Bayonetta explored the origins of its titular protagonist and focused on light, while Bayonetta 2 depicted the events of Balder's past and focused on the "chaos between."