Talk:Bayonetta 2/@comment-79.103.30.71-20141016173037/@comment-1661895-20141016174753

This idea of a 'hidden' Witch Time bonus is actually in quite a bit of the game. It's basically any instance where it looks like the action is slowing down to a crawl and then resumes quickly after. Pressing the button, even though you don't have a prompt, gets you Witch Time as a bonus for instinctually trying to dodge the enemy. It's a neat little addition, kind of like taking the QTEs from the first game but not making them mandatory without a punishment for not hitting them. A MUCH better approach.